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In theory, Chess is a great game for soldiers! A small chess
set can provide hours of fun in any environment, and playing it builds mental
muscles. However, few soldiers play Chess because:
• It is boring when compared to video games.
• Its connection to war fighting is abstract and archaic
• There is no handicapping system, so it takes years to become good
enough to challenge the Old Fellows.
Soldier Chess rules modify Olde Chess to transform your pieces into a modern
US Army Brigade, with you as the Brigade Commander. These rules can be used
selectively to tweak the game a bit, or to overhaul the entire look and feel
of Olde Chess. While playing, you will learn valuable US Army tactical concepts
like Relative Combat Power, Combat Resolution, Decision Points, High Payoff
Targets, Fragmentary Orders, Named Areas of Interest, Priority Intelligence
Requirements, Fragmentary Orders, flank and rear attacks, counter-attacks,
supporting an assault by fire, and the positive effects of good Non-Commissioned
officer leadership. You will have a greater appreciation for the effects of
terrain, and a greater understanding of the contributions of the various Battlefield
Operation Systems. The effects of Murphy’s Laws of War will ensure that
anything that can go wrong, will go wrong... and level the playing field between
new and experienced players.
And you don’t have to play all the rules all the time! Negotiate with
the Enemy Brigade Commander and play just the rules you want.
Who is this for?
Soldiers (and Marines!) who want to finally enjoy Chess.
Chess was originally created to prepare Warriors for battle planning and battle
execution... the very first Battle Command simulation! Over the centuries
it has morphed into something that bears no resemblance to modern war. Soldier
Chess changes that! Use this book to play Soldier Chess and you’ll quickly
grasp the essential elements of 21st Century war fighting. Plus, you’ll
now have a fun way to pass those long periods of deadly boredom that separate
those exhilarating few moments of stark terror. HOOOOAH!!
Civilian Chess players who want to learn Soldiering.
Think Soldiers are bloodthirsty Neanderthal knuckle-draggers? Think again!
Regardless of what you might have seen in the movies, tactical ground warfare
is neither push-button or emotional heroics. There is nothing more intricate
than planning for even the simplest of military conflicts, and Soldiers must
be able to operate an extremely large number of very technical weapons and
support systems under the most hellish conditions. Never before has our Armed
Forces demanded so much from its personnel in terms of courage, technical
proficiency, and tactical excellence. This book presents your game from our
perspective.
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